Arx Thieves Guild Location

The location of the Thieves' Guild The Thieves' Guild is located under the Zamorakian herbalists ' house just north of the Lumbridge furnace. It can be accessed via the trapdoor just outside of the house's north wall. The guild is not labelled on the map except by the quest symbol.

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  1. Lamia's Song Dungeon: Lamia's Song Dungeon (2 items) Adds 1096 Maximum Magicka (3 items) Adds 129 Magicka Recovery (4 items) Adds 1096 Maximum Magicka (5 items) When you use an Ultimate ability, you and your group members within 20 meters of you heal for 25 Health and restore 25 Magicka and Stamina per point of the Ultimate's cost.
  2. Sep 16, 2017 Go to house on the west side of dwarf wedding (you'll find it on the northside of barracks that guarded with 2 dwarves), you will see basement door, but first let the 1 or 2 npc away/deceive with dark fog/kill them.
  3. It is in one of the dead end paths near the beginning of that level. When you hit the dead end at first, you will see only a normal stone wall, no indication of a hidden door. You have to go back.
  • 1Thieves Guild Overview
  • 2Members


Thieves Guild
Opening Hours24/7
The Thieves Guild guildhall of Daggerfall

The Thieves Guild is a joinable faction consisting of an official organized collection of burglars, prostitutes, and other thugs.

The Thieves Guild is just like any other guild — it's just that their particular industry is crime. In practically every borough, hamlet, and city-state in Tamriel, the professional criminals have banded together for mutual protection. Like other guilds, they offer special benefits to members, bribe officials, and punish non-members.

Even though freelancers exist, most professional criminals in Tamriel belong to the Thieves Guild. It is best for the collective whole, and the Guild exerts a certain ... pressure to join. The location of their headquarters in a town is always secret.

Thieves Guild Overview[edit]

To join the Thieves Guild, pick ten or more pockets successfully or break into a store without an Open spell, then wait for a letter. The Guild protects its members and frowns upon freelance thieves. Most quests for the Thieves Guild will involve stealing an item or helping a guild mate. However, none of these quests will involve any Dungeon Crawling.

Political Affiliations[edit]

Power
Political Factions
(by influence)
The Thieves Guild
60
The Guildmaster
20
Crow
25
Thaik
20
Squid
40
Lord Bertram Spode
12
Thyr Topfield
10
Whitka
10
Master of Initiates
5
Shadow Trainers
5
Shadow Schemers
15
Shadow Appraisers
5
Shadow Spies
5

Ranks[edit]

Your guild rank is determined by a combination of your reputation with the Thieves Guild and your two highest skills associated with the Guild:

RankRank TitleReputationHigh skillLow skill
0Apprentice0224
1Journeyman10235
2Filcher20319
3Crook303913
4Robber404717
5Bandit505521
6Thief606325
7Ringleader707129
8Mastermind807933
9Master Thief908737

Guild Skills[edit]

The following skills are used to determine guild rank:

Benefits[edit]

Location

Advancing in rank within the Thieves Guild affords the following advantages:

Benefits by Rank
each rankMay bribe the judge. Chance is (Rank + 1) ÷ 20 when accused of theft crimes
By acceptanceAn undiscovered dungeon is revealed on your map
Rank 2Access to Fence (sell magical items)
Rank 4Access to Spymaster
Rank 6An undiscovered dungeon is revealed on your map
Rank 8An undiscovered dungeon is revealed on your map

Members[edit]

Shadow Appraisers[edit]

First Appraiser of the Thieves Guild

Arx Thieves Guild Location In Elder Scrolls Online

Second Appraiser of the Thieves Guild

The Shadow Appraisers are the fences of the Thieves Guild. They will buy any magical items you need to get rid of.

Appraisers will buy magical items from any member who is at least a Filcher in the Guild. They offer higher base prices than other merchants. The final price for your items is affected by your reputation with the faction.

Shadow Schemers[edit]

Thieves Guild Runescape Wiki

First Schemer of the Thieves Guild
Thieves guild morrowind
Second Schemer of the Thieves Guild

The Shadow Schemers are the individuals at Thieves Guild guildhalls who offer quests to guild members and dole out rewards for successfully completing them.

Shadow Spies (Spymasters)[edit]

Location
First Spymaster of the Thieves Guild
Second Spymaster of the Thieves Guild

The Shadow Spies offer their services as the Thieves Guild's Spymasters to Guildmembers of the appropriate rank. These services are free.

Shadow Trainers[edit]

First Trainer of the Thieves Guild
Second Trainer of the Thieves Guild

Shadow Trainers are found in every Thieves Guild guildhall. They offer training services in any skill associated with the Guild. The cost of this service is dependent on your character level, 100 gold per level to be precise. As with all skill training, Shadow Trainers can only train a skill up to a maximum of 50%.

Because the cost of a training session depends entirely on your character level, your reputation with the Shadow Trainers will not affect the price of their services.

Shadow Trainers offer training in the following skills:

Quests[edit]

The following quests are offered by the Thieves Guild:

General Quests and Information
Quest NameQuest TextDescriptionRank Required
Quests for non-members
The Qualifying ExaminationBecome a member of the Thieves Guild.The qualifying examination for the Thieves Guild.Not in Guild
Quests for members
A Hot StoneListen, (player's first name), we got one of our family who's in trouble. ...Pick up a stolen gem from a guild member in a local town.In Guild
Antique Ivory*(Player's first name), a simple game. ...Steal some antique ivory from a residence in town.In Guild
Drugs Delivery*(Player's first name), I got a job for you if you're interested. A little package...Deliver a package containing drugs to a local in town.In Guild
Arms SupplyAwright, (player's first name), this is a simple sort of assignment. ...Deliver a weapon to a guild member in a local town.In Guild
A Stolen GemListen, (player's first name), we got one of our family who's in trouble. ...Pick up a stolen gem from a guild member in a local town.Rank 1 or Higher
A Temple VisitGot a guild job for ya, if yer innerested. Name is (Shadow Schemer's name). Some guy wants...Steal a religious item from a regional temple.Rank 1 or Higher
Valuable ArtworkHo there (player's first name)! You remember me,...Steal a painting from a residence in a local town.Rank 1 or Higher
The Jewel HeistHere's somethin' right up your thing. Jewelry heist in the works. ...Steal some jewelry from a residence in a local town.Rank 1 or Higher
The Noble's JewelryWe have had our eye on you (player's first name). ...Steal some jewelry from a palace.Rank 1 or Higher
A Prized ItemKeep your voice down. My name is ... er, just call me (Shadow Schemer's name). ...Steal a magic item from a residence in a local town.Rank 2 or Higher
Valuable PagesI have a job. Ordinary guild work. ...Steal a valuable book from a building in a local town.Rank 2
A Prized Herb(Shadow Schemer's name) is my name. This one is a little touchy, (player's first name). I have...Steal a special herb from a residence in a local town.Rank 2
The Rich MerchantYou can call me (Shadow Schemer's name). I have wind of some...Shake down a rich merchant for a shipment of his belongings.Rank 2
A Treasured Potion(Player's name), my name is (Shadow Schemer's name). I have a line on a...Steal a special potion from an alchemist's store in a local town.Rank 2

Notes

  • The Thieves Guild uses rank only and not level to determine which quests may be offered.
  • There is a quest available from the Thieves Guild not listed here, to fetch three different items from dungeons. THIEVES GUILD QUEST 2 (O0B40Y13). You have to find the quest items from three different dungeons. NPCs will tell you the first one when you go ask about the news. After finding the first item (make sure you have it in inventory as a quest item), return to the city you get the quest from and ask about news again, until you get the same reply about the first dungeon and the first item. Instead of going to the same dungeon, choose another random dungeon on your map this time though. Maybe near the first one. You should find the second item there. After finding it, return city, ask news, get the same reply about the first dungeon and the first item, choose a third dungeon near the first one. You should find the third item there.

* Quest is only available with CompUSA Special Edition.

Thieves Guild Quests

Guildhall Map Blocks[edit]

Guildhalls of the Thieves Guild appear as otherwise unremarkable buildings. They are automatically marked on your town map once you enter a town for the first time as a member of the Guild, though not every town has a Thieves Guild guildhall. They come in three architectural styles.

  • Guildhall style 1 always has two pigs in the fenced front court. More importantly, the building opposite such a guildhall is always an indoor Witch Coven.

Notes[edit]

  • Given the method for joining the Thieves Guild, you cannot join them again after you leave, for whatever reason (be it vampirism or being kicked out). Bethesda has verified this. The issue was never fixed with any official patch.
Retrieved from 'https://en.uesp.net/w/index.php?title=Daggerfall:Thieves_Guild&oldid=2392599'

Guild Locations
Thief Abilities
Khri
Thief Bonuses
Poison Making


Joining our prestigious guild

Arx Thieves Guild Location

Crossing

  • Ask the blind beggar about thieves
  • Ask him about join, and he will say he is thirsty.
  • Steal water from the alchemist shop (requires 0 stealing, although not easy)
  • GIVE WATER TO BEGGAR
    • Please note, being cute and purchasing the water, or getting it elsewhere will respond with the beggar being cute too. It's funny, has no drawback, but does not get you in the guild.
Note:

Arx Thieves Guild Location Oblivion

You may not belong to any other guild when you attempt this, if you are the beggar will not give you the message you need when you ask him about thieves. Also, To ask him about circle requirements ASK BEGGAR ABOUT TRAIN