- Arx Thieves Guild Location In Elder Scrolls Online
- Thieves Guild Runescape Wiki
- Thieves Guild Quests
- Arx Thieves Guild Location Oblivion
The location of the Thieves' Guild The Thieves' Guild is located under the Zamorakian herbalists ' house just north of the Lumbridge furnace. It can be accessed via the trapdoor just outside of the house's north wall. The guild is not labelled on the map except by the quest symbol.
- Lamia's Song Dungeon: Lamia's Song Dungeon (2 items) Adds 1096 Maximum Magicka (3 items) Adds 129 Magicka Recovery (4 items) Adds 1096 Maximum Magicka (5 items) When you use an Ultimate ability, you and your group members within 20 meters of you heal for 25 Health and restore 25 Magicka and Stamina per point of the Ultimate's cost.
- Sep 16, 2017 Go to house on the west side of dwarf wedding (you'll find it on the northside of barracks that guarded with 2 dwarves), you will see basement door, but first let the 1 or 2 npc away/deceive with dark fog/kill them.
- It is in one of the dead end paths near the beginning of that level. When you hit the dead end at first, you will see only a normal stone wall, no indication of a hidden door. You have to go back.
- 1Thieves Guild Overview
- 2Members
Thieves Guild | |
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Opening Hours | 24/7 |
The Thieves Guild is a joinable faction consisting of an official organized collection of burglars, prostitutes, and other thugs.
The Thieves Guild is just like any other guild — it's just that their particular industry is crime. In practically every borough, hamlet, and city-state in Tamriel, the professional criminals have banded together for mutual protection. Like other guilds, they offer special benefits to members, bribe officials, and punish non-members.
Even though freelancers exist, most professional criminals in Tamriel belong to the Thieves Guild. It is best for the collective whole, and the Guild exerts a certain ... pressure to join. The location of their headquarters in a town is always secret.
Thieves Guild Overview[edit]
To join the Thieves Guild, pick ten or more pockets successfully or break into a store without an Open spell, then wait for a letter. The Guild protects its members and frowns upon freelance thieves. Most quests for the Thieves Guild will involve stealing an item or helping a guild mate. However, none of these quests will involve any Dungeon Crawling.
Political Affiliations[edit]
Power | ||
---|---|---|
Political Factions (by influence) |
| 60 |
| 20 | |
| 25 | |
| 20 | |
| 40 | |
| 12 | |
| 10 | |
| 10 | |
| 5 | |
| 5 | |
| 15 | |
| 5 | |
| 5 |
Ranks[edit]
Your guild rank is determined by a combination of your reputation with the Thieves Guild and your two highest skills associated with the Guild:
Rank | Rank Title | Reputation | High skill | Low skill |
---|---|---|---|---|
0 | Apprentice | 0 | 22 | 4 |
1 | Journeyman | 10 | 23 | 5 |
2 | Filcher | 20 | 31 | 9 |
3 | Crook | 30 | 39 | 13 |
4 | Robber | 40 | 47 | 17 |
5 | Bandit | 50 | 55 | 21 |
6 | Thief | 60 | 63 | 25 |
7 | Ringleader | 70 | 71 | 29 |
8 | Mastermind | 80 | 79 | 33 |
9 | Master Thief | 90 | 87 | 37 |
Guild Skills[edit]
The following skills are used to determine guild rank:
Benefits[edit]
Advancing in rank within the Thieves Guild affords the following advantages:
each rank | May bribe the judge. Chance is (Rank + 1) ÷ 20 when accused of theft crimes |
---|---|
By acceptance | An undiscovered dungeon is revealed on your map |
Rank 2 | Access to Fence (sell magical items) |
Rank 4 | Access to Spymaster |
Rank 6 | An undiscovered dungeon is revealed on your map |
Rank 8 | An undiscovered dungeon is revealed on your map |
Members[edit]
Shadow Appraisers[edit]
Arx Thieves Guild Location In Elder Scrolls Online
The Shadow Appraisers are the fences of the Thieves Guild. They will buy any magical items you need to get rid of.
Appraisers will buy magical items from any member who is at least a Filcher in the Guild. They offer higher base prices than other merchants. The final price for your items is affected by your reputation with the faction.
Shadow Schemers[edit]
Thieves Guild Runescape Wiki
The Shadow Schemers are the individuals at Thieves Guild guildhalls who offer quests to guild members and dole out rewards for successfully completing them.
Shadow Spies (Spymasters)[edit]
The Shadow Spies offer their services as the Thieves Guild's Spymasters to Guildmembers of the appropriate rank. These services are free.
Shadow Trainers[edit]
Shadow Trainers are found in every Thieves Guild guildhall. They offer training services in any skill associated with the Guild. The cost of this service is dependent on your character level, 100 gold per level to be precise. As with all skill training, Shadow Trainers can only train a skill up to a maximum of 50%.
Because the cost of a training session depends entirely on your character level, your reputation with the Shadow Trainers will not affect the price of their services.
Shadow Trainers offer training in the following skills:
Quests[edit]
The following quests are offered by the Thieves Guild:
General Quests and Information | |||
---|---|---|---|
Quest Name | Quest Text | Description | Rank Required |
Quests for non-members | |||
The Qualifying Examination | Become a member of the Thieves Guild. | The qualifying examination for the Thieves Guild. | Not in Guild |
Quests for members | |||
A Hot Stone | Listen, (player's first name), we got one of our family who's in trouble. ... | Pick up a stolen gem from a guild member in a local town. | In Guild |
Antique Ivory* | (Player's first name), a simple game. ... | Steal some antique ivory from a residence in town. | In Guild |
Drugs Delivery* | (Player's first name), I got a job for you if you're interested. A little package... | Deliver a package containing drugs to a local in town. | In Guild |
Arms Supply | Awright, (player's first name), this is a simple sort of assignment. ... | Deliver a weapon to a guild member in a local town. | In Guild |
A Stolen Gem | Listen, (player's first name), we got one of our family who's in trouble. ... | Pick up a stolen gem from a guild member in a local town. | Rank 1 or Higher |
A Temple Visit | Got a guild job for ya, if yer innerested. Name is (Shadow Schemer's name). Some guy wants... | Steal a religious item from a regional temple. | Rank 1 or Higher |
Valuable Artwork | Ho there (player's first name)! You remember me,... | Steal a painting from a residence in a local town. | Rank 1 or Higher |
The Jewel Heist | Here's somethin' right up your thing. Jewelry heist in the works. ... | Steal some jewelry from a residence in a local town. | Rank 1 or Higher |
The Noble's Jewelry | We have had our eye on you (player's first name). ... | Steal some jewelry from a palace. | Rank 1 or Higher |
A Prized Item | Keep your voice down. My name is ... er, just call me (Shadow Schemer's name). ... | Steal a magic item from a residence in a local town. | Rank 2 or Higher |
Valuable Pages | I have a job. Ordinary guild work. ... | Steal a valuable book from a building in a local town. | Rank 2 |
A Prized Herb | (Shadow Schemer's name) is my name. This one is a little touchy, (player's first name). I have... | Steal a special herb from a residence in a local town. | Rank 2 |
The Rich Merchant | You can call me (Shadow Schemer's name). I have wind of some... | Shake down a rich merchant for a shipment of his belongings. | Rank 2 |
A Treasured Potion | (Player's name), my name is (Shadow Schemer's name). I have a line on a... | Steal a special potion from an alchemist's store in a local town. | Rank 2 |
Notes
- The Thieves Guild uses rank only and not level to determine which quests may be offered.
- There is a quest available from the Thieves Guild not listed here, to fetch three different items from dungeons. THIEVES GUILD QUEST 2 (O0B40Y13). You have to find the quest items from three different dungeons. NPCs will tell you the first one when you go ask about the news. After finding the first item (make sure you have it in inventory as a quest item), return to the city you get the quest from and ask about news again, until you get the same reply about the first dungeon and the first item. Instead of going to the same dungeon, choose another random dungeon on your map this time though. Maybe near the first one. You should find the second item there. After finding it, return city, ask news, get the same reply about the first dungeon and the first item, choose a third dungeon near the first one. You should find the third item there.
* Quest is only available with CompUSA Special Edition.
Thieves Guild Quests
Guildhall Map Blocks[edit]
Guildhalls of the Thieves Guild appear as otherwise unremarkable buildings. They are automatically marked on your town map once you enter a town for the first time as a member of the Guild, though not every town has a Thieves Guild guildhall. They come in three architectural styles.
- Guildhall style 1 always has two pigs in the fenced front court. More importantly, the building opposite such a guildhall is always an indoor Witch Coven.
Notes[edit]
- Given the method for joining the Thieves Guild, you cannot join them again after you leave, for whatever reason (be it vampirism or being kicked out). Bethesda has verified this. The issue was never fixed with any official patch.
Guild Locations
Thief Abilities
Khri
Thief Bonuses
Poison Making
Joining our prestigious guild
Crossing
- Ask the blind beggar about thieves
- Ask him about join, and he will say he is thirsty.
- Steal water from the alchemist shop (requires 0 stealing, although not easy)
- GIVE WATER TO BEGGAR
- Please note, being cute and purchasing the water, or getting it elsewhere will respond with the beggar being cute too. It's funny, has no drawback, but does not get you in the guild.